POLYGON - Fantasy Rivals Pack
POLYGON - Fantasy Rivals Pack
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POLYGON - Fantasy Rivals Pack
Synty® Studios Presents - POLYGON - Fantasy Rivals Pack
A low poly asset pack of characters, weapons, prop and FX assets to create a fantasy based polygonal style game.
Includes a new big rig for massive monsters
📦 Pack Content
20 Unique characters with x4 alternative colors and 4 skin tone variations
- Troll
- Ancient Queen
- Ancient Warrior
- Big Ork
- Dwarf
- Mechanical Golem
- Mystic
- Elemental Golem
- Fort Golem
- Barbarian Giant
- Evil God
- Slayer
- Red Demon
- Pig Butcher
- Forest Witch
- Forest Guardian
- Dark Elf
- Medusa
- Spirit Demon
- Mutant Guy
21 Weapons
Each character has at least 1 unique weapon each
18 Props
- Base Dirt 01
- Base Dungeon 01
- Base Grass 01
- Base Mechanical 01
- Base Rock 01
- Back Harness 01
- Back Harness 02
- Back Harness 03
- Bones
- Mushroom 01
- Mushroom 02
- Pouch 01
- Pouch 02
- Pouch 03
- Pouch Bag
- Skull
- Tree 01
- Tree 02
17 FX
- Blood Splat
- Energy Pull
- Energy Push
- Fire 01
- Fire 02
- Fire Swirls
- Fireball
- Fireball Shooting
- Runes
- Magic Missile
- Magic Swirl
- Small Energy Cube
- Small Energy Soft
- Smoke Large
- Sparks
*Note - Goblins from Sketchfabs are not included
*Contents may vary between engines.
🤖 Technical Info
◼ Compatibility ◼
- Compatible with Unreal 4.25+
-
Compatible with Unity 2023.3+
- Supports URP and Built-in
- Characters set up with Mecanim (no animations included)
◼ File Formats ◼
- Unreal 4.25 project
- Unity 2023.3 package
- FBX Source Files
📋 Change Log
Version 4 (Source Files)
- Updated material list in source files
Version 1.4.2 (Unity)
- Fixed shader warning issues
- Update generics folder
Version 1.4.1 (Unity)
- Update generics folder
Version 1.4.0 (Unity)
- Updated pack to 2022.3.56
- Added lighting and post processing
- Converted shaders to shader graph
- Added generics folder
- Naming convention cleanup
Version 1.3.1 (Unity)
- Fixed prefab transform issues
Version 1.4.0 (Unreal)
- New_Characters folder added to the project with ready to use characters
- New Unreal characters added to the source files
Version 1.3.0 (Unreal + Unity)
- Moved Unreal project to 4.25 + Fixed naming conventions
- Cleaned Unity project structure
Version 1.2.0 (Unity)
- Added missing prefab for SM_Prop_Troll_Helmet
